GTA TRILOGY Update Notes 1 03 Corrections Improvements and More
Grand Theft Auto: The Trilogy — The Definitive Edition receives a new round of corrections and improvements. The update 1.03 is now available for download on PS5, PS4, Xbox Series X | S, Xbox One and PC. Among the novelties is the introduction of the clouds in San AndreSan Andreas, which cover the limits of the map when you are at high altitude.
Its approximate size, at leSan Andreast in the Xbox version X | S, is 18 GB in San AndreSan Andreas, 8 GB at VICE City and 4.2 GB in GTA III. Below we leave you with some of the most outstanding changes per game.
Update notes 1.03 by GTA Trilogy: The highlight
Added the kinematic camera.
Corrected a number of errors in art textures.
Corrected some situations where the rain could appear indoors during video scenes.
Only Xbox One: Fixed an error where the game did not respond for several seconds after leaving some interiors.
San AndreSan Andreas
Added a coverage of high altitude clouds.
Added animations when running and running when CJ is full of fat or maximum force.
Fixed many problems with grSan Andreass textures that did not appear correctly.
Corrected a problem when saving game at the end of the Blood Bowl mission.
Added images on the sides of the Rump, Coach, Benson and Knoxville vehicles.
Fixed an error during the video scene at the end of the Shakedown mission, which wSan Andreas hung by having control.
Corrected a hole in the world of the game near Robin coffee.
Corrected 10-second pause when listening to the V-Rock station.
Adjusted the rain during the Give Introduction scene I Liberty so that it is now coinciding what is visible during the game.
Corrected the resolution of the posters at the doors of the taxis.
Fixed an error in which the interface wSan Andreas placed on top of the counter when you performed taxi or vigilante missions.
Fixed several problems in the camera to the player RC Missions.